Update whepplayer to be a generic player instead of messing with playerJS

This commit is contained in:
Speng Reb 2025-07-22 18:33:14 +02:00
parent f12115159e
commit 2aabaf6b6d

View file

@ -1,46 +1,87 @@
window.WhepPlayer = class WhepPlayer extends PlayerJSPlayer
window.WhepPlayer = class WhepPlayer extends Player
constructor: (data) ->
return new WhepPlayer(data) unless this instanceof WhepPlayer
super(data)
@load(data)
load: (data) ->
@ready = false
@paused = true
@setMediaProperties(data)
unless data.meta?.whepURL
u = new URL(data.id)
streemId = u.pathname.split('/').filter(Boolean)[0]
data.meta ?= {}
# Adjust these to whatever your backend expects
data.meta.whepURL = "#{u.origin}/api/whep"
data.meta.streamKey = streemId
{ whepURL, streamKey } = data.meta
waitUntilDefined window, 'PlayerJSPlayer', =>
# Create video element
videoEl = document.createElement 'video'
videoEl.autoplay = true
videoEl.muted = true
videoEl.controls = true
removeOld(videoEl)
@setupPlayer(videoEl, data)
# Use the standard container swapper
holder = removeOld() # jQuery object
holder.empty().append(videoEl)
@videoEl = videoEl
# ---- WebRTC setup ----
pc = new RTCPeerConnection()
pc.addTransceiver 'audio', direction: 'recvonly'
pc.addTransceiver 'video', direction: 'recvonly'
pc.ontrack = (event) ->
videoEl.srcObject = event.streams[0]
pc.ontrack = (e) => @videoEl.srcObject = e.streams[0]
pc.oniceconnectionstatechange = ->
document.getElementById('connectionState').innerText = pc.iceConnectionState
pc.onconnectionstatechange = =>
if pc.connectionState is 'connected'
@ready = true
@fire? 'ready'
pc.createOffer().then (offer) ->
pc.createOffer()
.then (offer) =>
pc.setLocalDescription offer
fetch whepURL,
method: 'POST'
headers:
'Authorization': "Bearer #{streamKey}"
Authorization: "Bearer #{streamKey}"
'Content-Type': 'application/sdp'
body: offer.sdp
.then (r) -> r.text()
.then (answer) ->
pc.setRemoteDescription type: 'answer', sdp: answer
.catch (err) ->
console.error 'WHEP negotiation failed:', err
pc.onconnectionstatechange = ->
if pc.connectionState is 'connected'
@ready = true
@fire 'ready'
document.getElementById('readyFlag').innerText = 'yes'
@pc = pc
play: ->
@paused = false
@videoEl?.play?()
pause: ->
@paused = true
@videoEl?.pause?()
seekTo: (t) ->
@videoEl?.currentTime = t if @ready
setVolume: (v) ->
@videoEl?.volume = v if @ready
getTime: (cb) ->
if @ready and @videoEl?
cb @videoEl.currentTime
else
cb 0
getVolume: (cb) ->
if @ready and @videoEl?
cb @videoEl.volume
else
cb VOLUME