Add new rune assets from Max Deas
3
.gitignore
vendored
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@ -1,2 +1,3 @@
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output/*.png
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output/*.png
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.DS_Store
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.DS_Store
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assets/*.old
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BIN
assets/blue.png
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 211 KiB |
BIN
assets/green.png
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Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 221 KiB |
BIN
assets/red.png
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 144 KiB |
BIN
assets/white.png
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Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 249 KiB |
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Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 195 KiB |
2
main.py
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@ -43,7 +43,7 @@ def draw_symbol(img, symbol, color, x, y):
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def draw_rune(img, color):
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def draw_rune(img, color):
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with Image(filename='assets/{}.png'.format(color)) as rune:
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with Image(filename='assets/{}.png'.format(color)) as rune:
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rune.resize(110,122)
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rune.resize(220,244)
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img.composite(
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img.composite(
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rune,
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rune,
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left=int((img.width - rune.width) / 2),
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left=int((img.width - rune.width) / 2),
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