Add rounded edges to cards
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1 changed files with 20 additions and 1 deletions
21
main.py
21
main.py
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@ -11,7 +11,7 @@ def main():
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special_cards = ['W', 'N']
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special_cards = ['W', 'N']
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for color in colors:
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for color in colors:
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for i in range(1, 4):
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for i in range(1, 3):
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draw_card_face(color, i)
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draw_card_face(color, i)
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for sign in special_cards:
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for sign in special_cards:
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@ -25,6 +25,8 @@ def draw_card_face(color, symbol):
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img = draw_symbol(img, symbol, color, 90, 130)
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img = draw_symbol(img, symbol, color, 90, 130)
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img = draw_symbol(img, symbol, color, int(img.width - 100), 130)
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img = draw_symbol(img, symbol, color, int(img.width - 100), 130)
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img = draw_rune(img, color)
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img = draw_rune(img, color)
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draw_mask(img, color)
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save_img(img, color, symbol)
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save_img(img, color, symbol)
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def draw_symbol(img, symbol, color, x, y):
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def draw_symbol(img, symbol, color, x, y):
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@ -46,6 +48,23 @@ def draw_rune(img, color):
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top=int((img.height - rune.height) / 2))
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top=int((img.height - rune.height) / 2))
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return img
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return img
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def draw_mask(img, color):
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# Mask with a pink outline. This pink outline is this replaced
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# with a transparency layer before being returned
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with Image(width=img.width, height=img.height, background=Color("#c300ff")) as mask:
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with Drawing() as ctx:
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ctx.fill_color = Color("black")
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ctx.rectangle(left=0,
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top=0,
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width=mask.width,
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height=mask.height,
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radius=mask.width * 0.075)
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ctx(mask)
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img.composite_channel('all_channels', mask, 'screen')
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img.opaque_paint(target=Color("#c300ff"), fill=Color("transparent"), fuzz=0.30*img.quantum_range)
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return img
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def save_img(img, color, symbol):
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def save_img(img, color, symbol):
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img.save(filename='output/card-{}-{}.png'.format(color, symbol))
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img.save(filename='output/card-{}-{}.png'.format(color, symbol))
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